Kill all of the guards, and then collect the shells and armor shards directly across from the elevator. A fourth machine gun guard hides behind a crate in the far corner of the room, and the action should attract the attention of a light guard from the hallway. Doing so attracts the attention of another who was lurking behind the crate and possibly a third. Ready your shotgun and enter the storage room. You are now in a large storage room with several crates and explosive barrels all over the place and a number of guards waiting for you. The level begins in the elevator that you used to leave the Outer Base. Walkthrough Secondary objective: Use sewer tunnels to gain access to the Comm Center 2.3 Differences from Normal to Hard / Hard+.2.1 Secondary objective: Use sewer tunnels to gain access to the Comm Center.During the second visit, the lever lowering the bridge to the Unit exit is accessible and players can proceed to Ammo Depot in Unit 2. The player's task during the first visit to the level is to find the way into the Comm Center. It ends in a small room with a hatch - underneath it is the path to the Comm Center. A narrow sewer leads out of the Water pool between the two buildings. The second building holds the exit to Unit 2, but it is not yet accessible - there is another raised bridge beyond, and the lever to lower it is in a room that cannot be reached from this direction. A shallow pool of Water separates the two buildings and the bridge between them has been blown up, yet the gap is small enough for the player to jump over. The first one houses a storage area and a control room with a schematic of the Base complex. The Installation consists of two buildings. It is here that players encounter Hub gameplay for the first time, as the level cannot be finished the first time. The Installation is the second level of Unit 1 of Quake 2.
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